public int GetNumDown()
{
return mFirstVisibleIndex;
/*
if (mAlignment == ScrollBarAlignment.Vertical)
{
float topOfPosBarFromTopOfScrollBar = (float)(mPositionBar.Parent.ScaleY - 2 - (mPositionBar.WorldUnitRelativeY + mPositionBar.ScaleY));
return (int)System.Math.Round(topOfPosBarFromTopOfScrollBar /
(2 * (mScaleY - 2) * mSensitivity));
}
else
{
float topOfPosBarFromTopOfScrollBar = (float)(mPositionBar.Parent.ScaleX - 2 - (mPositionBar.WorldUnitRelativeX + mPositionBar.ScaleX));
return (int)System.Math.Round(topOfPosBarFromTopOfScrollBar /
(2 * (mScaleX - 2) * mSensitivity));
}
*/
}