public object Clone()
{
PoseBoneMatrix bm = new PoseBoneMatrix();
bm.tag = this.tag;
bm.r = this.r;
if (r.w == 0)
{
bm.r = Quaternion.identity;
}
bm.s = this.s;
bm.t = this.t;
return bm;
}
public static PoseBoneMatrix Lerp(PoseBoneMatrix left, PoseBoneMatrix right, float lerp)