CannonGame.LevelSelecter.LevelSelecter C# (CSharp) Method

LevelSelecter() public method

public LevelSelecter ( SpriteBatch spriteBatch, Microsoft.Xna.Framework.Content.ContentManager content, String backTexture, int gameStateIndex ) : System
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
content Microsoft.Xna.Framework.Content.ContentManager
backTexture String
gameStateIndex int
return System
        public LevelSelecter(SpriteBatch spriteBatch, ContentManager content, String backTexture, int gameStateIndex)
            : base(spriteBatch, content, backTexture, gameStateIndex)
        {
            font = Content.Load<SpriteFont>("Font");
            button = Content.Load<Texture2D>("Images/whiteButton");
            menu = Content.Load<Texture2D>("Images/menuButton2");

            menuButton = new Rectangle(30, 720, 120, 50);

            level1 = new Rectangle(100, 200, 48, 48);
            level2 = new Rectangle(168, 200, 48, 48);
            level3 = new Rectangle(254, 200, 48, 48);
            level4 = new Rectangle(320, 200, 48, 48);
        }