public Definitions()
{
Activities = new HashMap<Activity>();
ActivityTypes = new HashMap<ActivityType>();
ActivityBundles = new HashMap<ActivityBundle>();
Badges = new HashMap<Badge>();
Books = new HashMap<Unknown>();
Buckets = new HashMap<Bucket>();
Classes = new HashMap<Class>();
DamageTypes = new HashMap<DamageType>();
Destinations = new HashMap<Destination>();
EnemyRaces = new HashMap<EnemyRace>();
Events = new HashMap<Event>();
Factions = new HashMap<Faction>();
Flags = new HashMap<Flag>();
Genders = new HashMap<Gender>();
Items = new HashMap<Item>();
ItemCategories = new HashMap<ItemCategory>();
Locations = new HashMap<Unknown>();
MaterialRequirements = new HashMap<MaterialRequirementSet>();
NodeSteps = new HashMap<TalentGridNodeStep>();
Objectives = new HashMap<Objective>();
Perks = new HashMap<Perk>();
Places = new HashMap<Place>();
Progressions = new HashMap<Progression>();
ProgressionMappings = new HashMap<Unknown>();
Races = new HashMap<Race>();
ScriptedSkulls = new HashMap<Skull>();
Sources = new HashMap<Source>();
StatGroups = new HashMap<StatGroup>();
Stats = new HashMap<Stat>();
TalentGrids = new HashMap<TalentGrid>();
Triumphs = new HashMap<TriumphSet>();
UnlockValues = new HashMap<Unknown>();
VendorDetails = new HashMap<VendorDetail>();
VendorCategories = new HashMap<VendorCategory>();
VendorSummaries = new HashMap<Unknown>();
}
}