public void appendNode(SWIGTYPE_p_btVector3 x, float m)
{
BulletSoftBodyPINVOKE.btSoftBody_appendNode(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(x), m);
if (BulletSoftBodyPINVOKE.SWIGPendingException.Pending) throw BulletSoftBodyPINVOKE.SWIGPendingException.Retrieve();
}