public void TestChildSceneNodeRemoval()
{
SceneManager sceneManager = new PCZSceneManager( "Manager under test" );
SceneNode node = sceneManager.CreateSceneNode( "testNode" );
SceneNode childNode = node.CreateChildSceneNode( "childNode" );
Assert.IsTrue( ManagerContainsNode( sceneManager, childNode ), "A child node was created but not added to the scene graph." );
node.RemoveChild( childNode.Name );
Assert.IsTrue( ManagerContainsNode( sceneManager, childNode ), "A child node was removed from its parent but also incorrectly removed from the scene graph." );
}