public static ExpoEaseInOut ( double t, double b, double c, double d ) : double | ||
t | double | Current time in seconds. |
b | double | Starting value. |
c | double | Final value. |
d | double | Duration of animation. |
return | double |
public static double ExpoEaseInOut(double t, double b, double c, double d)
{
if (t == 0)
{
return b;
}
if (t == d)
{
return b + c;
}
if ((t /= d / 2) < 1)
{
return c / 2 * Math.Pow(2, 10 * (t - 1)) + b;
}
return c / 2 * (-Math.Pow(2, -10 * --t) + 2) + b;
}