public static BounceEaseOutIn ( double t, double b, double c, double d ) : double | ||
t | double | Current time in seconds. |
b | double | Starting value. |
c | double | Final value. |
d | double | Duration of animation. |
return | double |
public static double BounceEaseOutIn(double t, double b, double c, double d)
{
if (t < d / 2)
{
return BounceEaseOut(t * 2, b, c / 2, d);
}
return BounceEaseIn((t * 2) - d, b + c / 2, c / 2, d);
}