private static ulong GetId(byte[] data)
{
byte[] bytes1 = Encoding.Default.GetBytes("PlayerDataID");
byte[] bytes2 = Encoding.Default.GetBytes("UInt64Property");
int offset = Extensions.LocateFirst(data, bytes1, 0);
int num = Extensions.LocateFirst(data, bytes2, offset);
return BitConverter.ToUInt64(data, num + bytes2.Length + 9);
}