void Start()
{
leftXBorder = origin.x - 13.2f;
rightXBorder = origin.x + 14.9f;
leftZBorder = 25.0f;
rightZBorder = 5.0f;
rightMovementLimit = origin.x - 5.0f;
bottomBorder = origin.y - 7.0f;
topBorder = origin.y + 4.7f;
bottomRotatedBorder = origin.y - 5.0f;
topRotatedBorder = origin.y + 3.1f;
}
public override Task OnConnected() { if (Universe.ViewerCount < 1) { var thread = new Thread(() => Universe.Start()); thread.Start(); } Universe.ViewerCount++; return(base.OnConnected()); }