UnityPlanet.Revolute C# (CSharp) Method

Revolute() public static method

public static Revolute ( UnityPlanet, planet, Vector3 origin, float angle ) : void
planet UnityPlanet,
origin Vector3
angle float
return void
	public static void Revolute(UnityPlanet planet, Vector3 origin, float angle)
	{
		planet.gameObject.transform.RotateAround(origin,Vector3.up,angle);
	}