UnityPlanet.Instantiate C# (CSharp) Method

Instantiate() public static method

public static Instantiate ( Vector3 pos ) : UnityPlanet,
pos Vector3
return UnityPlanet,
	public static UnityPlanet Instantiate(Vector3 pos)
	{
		int planetVariant = Random.Range (1,5);
		var planet = GameObject.Instantiate(Resources.Load("Planet" + planetVariant.ToString()), pos, Quaternion.identity) as GameObject;
		var r = Random.Range (0.75f,4.0f);
		var randomScale = new Vector3(r,r,r);
		planet.transform.localScale = randomScale;
		return planet.GetComponent<UnityPlanet>();
	}

Same methods

UnityPlanet::Instantiate ( Vector3 pos, float mass ) : UnityPlanet,