private void OnCollisionEnter(Collision collision)
{
if (isPlayerController /*|| gameManager.inCinematicMode*/)
{
return;
}
if (collision.gameObject.tag == "Lightsaber" || collision.gameObject.tag == "MainCamera")
{
//Debug.Log("Clash!");
audioClash.Play();
UDPScript.sendString("clash");
//UDPScript.sendString("clash");
//UDPScript.sendString(Random.Range(1, 4).ToString());
//baxter.GetComponent<BaxterController>().SendBaxterMessage(0);
//baxterController.SendBaxterMessage(Random.Range(0, 3));
}
else
{
audioClash.Stop();
}
}