private List<byte[]> addCommand()
{
//Debug.Log("Here in udpsenddata");
List<byte[]> b = new List<byte[]>();
//placeholder values should be replaced with the sims current values
// float magnitudex = 5.0f;
// float magnitudey = 6.0f;
float speed = sd.speed;
int direction = sd.forward;
int orientation = (int)sd.orien;
//b.Add(BitConverter.GetBytes(magnitudex));
// b.Add(BitConverter.GetBytes(magnitudey));
b.Add(BitConverter.GetBytes(orientation));
b.Add(BitConverter.GetBytes(direction));
b.Add(BitConverter.GetBytes(speed));
return b;
}