TileBase.FaceDirection C# (CSharp) Method

FaceDirection() public method

public FaceDirection ( ) : void
return void
    public void FaceDirection()
    {
        transform.LookAt(Camera.main.transform);

        Vector3 direction = transform.eulerAngles;
        transform.eulerAngles = new Vector3(direction.x + 90, direction.y, direction.z); ;
    }