public override bool OffInteract(GazePointer pointer, Transform objectToInteractWith)
{
if (objectToInteractWith)
{
holder = objectToInteractWith.GetComponent<ScribblerHolder>();
if (holder)
{
holder.puzzle.PutInHolder(this, holder);
dropPosition = holder.GetFreeDropPosition();
}
}
else
{
Debug.Log("objectToInteractWith is null");
holder = null;
}
return base.OffInteract(pointer, objectToInteractWith);
}