protected override Vector3 GetMoveToNotGrabbedOffsetPosition()
{
if (holder)
{
if (dropPosition != null) return holder.dropPosition.position + dropPosition.offset;
Debug.Log("Drop Position is null");
return holder.dropPosition.position;
}
else
{
return lastPosition + Vector3.up * 0.2f;
}
// return base.GetMoveToNotGrabbedPosition() + Vector3.up * 0.5f;
}