public void txtPnlSelectItems3Click()
{
if (Spil.GameData.Items.Count >= pnlSelectItemCurrentPage * 4 + 2)
{
if (!ShowBundles)
{
if (Adding)
{
Spil.PlayerData.Inventory.Add(Spil.GameData.Items[pnlSelectItemCurrentPage * 4 + 2].Id, 1, PlayerDataUpdateReasons.ItemBought);
} else {
Spil.PlayerData.Inventory.Subtract(Spil.GameData.Items[pnlSelectItemCurrentPage * 4 + 2].Id, 1, PlayerDataUpdateReasons.Trade);
}
} else {
Spil.PlayerData.ConsumeBundle(Spil.GameData.Bundles[pnlSelectItemCurrentPage * 4 + 2].Id, PlayerDataUpdateReasons.ItemBought);
}
pnlItems.SetActive(false);
updateUI();
}
}