Fly.OnStateChange C# (CSharp) Method

OnStateChange() public method

public OnStateChange ( ) : void
return void
    void OnStateChange()
    {
        if (SceneState.sceneIndex == 1)
        {
            if (transform.name.Contains("prefabFighter"))
            {
                isEnabled = true;
            }
            else
            {
                isEnabled = false;
            }
        }
        else if (SceneState.sceneIndex == 2)
        {
            if (transform.name == "prefabFreighter")
            {
                isEnabled = true;
            }
            else
            {
                isEnabled = false;
            }
        }
        else
        {
            isEnabled = false;
            throttle = 0.0f;
        }
    }