CrowdControllable.getSlow C# (CSharp) Method

getSlow() public method

public getSlow ( ) : float
return float
    public float getSlow()
    {
        float strongest = 0.0f;
        for (int i = slows.Count; i > 0; i--)
        {
            if (strongest < slows[i-1].value)
            {
                strongest = slows[i-1].value;
            }
        }
        return (1 - strongest);
    }