WindowsPuzzleVisualizer.Game1.SetupAnimation C# (CSharp) Method

SetupAnimation() private method

private SetupAnimation ( PuzzleSolver.PuzzleMove move, System.TimeSpan totalGameTime, int endMoveIndex ) : void
move PuzzleSolver.PuzzleMove
totalGameTime System.TimeSpan
endMoveIndex int
return void
        private void SetupAnimation(PuzzleMove move, TimeSpan totalGameTime, int endMoveIndex)
        {
            isAnimating = true;
            _puzzleAnimationDirection = move.Direction;
            _puzzlePiecesMoving = move.MovingPieces;

            _animationPercent = 0;
            _animationStart = totalGameTime;
            _animationEnd = totalGameTime.Add(_animationLength);

            _animationStartModelPosition = GetCenteringVector(move.StartingState);
            var nonNormalizedEndPosition = move.GetEndingState();
            _animationEndModelPosition = GetCenteringVector(nonNormalizedEndPosition);

            _animationEndMoveIndex = endMoveIndex;
        }