Universe.Physics.ConvexDecompositionDotNet.float4x4.MatrixPerspectiveFov C# (CSharp) Method

MatrixPerspectiveFov() public static method

public static MatrixPerspectiveFov ( float fovy, float aspect, float zn, float zf ) : float4x4
fovy float
aspect float
zn float
zf float
return float4x4
        public static float4x4 MatrixPerspectiveFov(float fovy, float aspect, float zn, float zf)
        {
            float h = 1.0f / (float)Math.Tan(fovy / 2.0f); // view space height
            float w = h / aspect; // view space width
            return new float4x4(w, 0, 0, 0, 0, h, 0, 0, 0, 0, zf / (zn - zf), -1, 0, 0, zn * zf / (zn - zf), 0);
        }
        public static float4x4 MatrixTranslation(float3 t)