private static void InitBackgroundRunners()
{
EditorApplication.hierarchyWindowItemOnGUI -= OnHierarchyWindowItemDraw;
EditorApplication.hierarchyWindowItemOnGUI += OnHierarchyWindowItemDraw;
EditorApplication.hierarchyWindowChanged -= OnHierarchyChangeUpdate;
EditorApplication.hierarchyWindowChanged += OnHierarchyChangeUpdate;
EditorApplication.update -= BackgroundSceneChangeWatch;
EditorApplication.update += BackgroundSceneChangeWatch;
EditorApplication.playmodeStateChanged -= OnPlaymodeStateChanged;
EditorApplication.playmodeStateChanged += OnPlaymodeStateChanged;
}