private static float ReadAngle(NetworkReader reader, CompressionSyncMode compression)
{
if (compression != CompressionSyncMode.None)
{
if (compression == CompressionSyncMode.Low)
{
return (float) reader.ReadInt16();
}
if (compression == CompressionSyncMode.High)
{
return (float) reader.ReadInt16();
}
}
else
{
return reader.ReadSingle();
}
return 0f;
}