UnityEditor.LightProbeProxyVolumeEditor.OnSceneGUI C# (CSharp) Method

OnSceneGUI() public method

public OnSceneGUI ( ) : void
return void
        public void OnSceneGUI()
        {
            if (this.sceneViewEditing)
            {
                if (this.m_BoundingBoxMode.intValue != 2)
                {
                    EditMode.QuitEditMode();
                }
                switch (EditMode.editMode)
                {
                    case EditMode.SceneViewEditMode.LightProbeProxyVolumeBox:
                        this.DoBoxEditing();
                        break;

                    case EditMode.SceneViewEditMode.LightProbeProxyVolumeOrigin:
                        this.DoOriginEditing();
                        break;
                }
            }
        }