public void OnSceneGUI()
{
if (this.sceneViewEditing)
{
if (this.m_BoundingBoxMode.intValue != 2)
{
EditMode.QuitEditMode();
}
switch (EditMode.editMode)
{
case EditMode.SceneViewEditMode.LightProbeProxyVolumeBox:
this.DoBoxEditing();
break;
case EditMode.SceneViewEditMode.LightProbeProxyVolumeOrigin:
this.DoOriginEditing();
break;
}
}
}