private void DoOriginEditing()
{
LightProbeProxyVolume target = (LightProbeProxyVolume) base.target;
Vector3 position = target.transform.TransformPoint(target.originCustom);
EditorGUI.BeginChangeCheck();
Vector3 vector2 = Handles.PositionHandle(position, target.transform.rotation);
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(target, "Modified Light Probe Proxy Volume Box Origin");
target.originCustom = target.transform.InverseTransformPoint(vector2);
EditorUtility.SetDirty(base.target);
}
}