internal static void InitPlaymodeLayout()
{
m_GameView = WindowLayout.ShowAppropriateViewOnEnterExitPlaymode(true) as GameView;
if (m_GameView != null)
{
if (m_GameView.maximizeOnPlay)
{
DockArea parent = m_GameView.m_Parent as DockArea;
if ((parent != null) && !parent.actualView.m_Parent.window.maximized)
{
m_MaximizePending = WindowLayout.MaximizePrepare(parent.actualView);
}
}
m_GameView.m_Parent.SetAsStartView();
Toolbar.RepaintToolbar();
}
}