UnityEditor.AssetServer.SetSelectionFromGUIDs C# (CSharp) Method

SetSelectionFromGUIDs() private method

private SetSelectionFromGUIDs ( string guids ) : void
guids string
return void
        public static extern void SetSelectionFromGUIDs(string[] guids);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

 private void ShowAssetsHistory()
 {
     if (AssetServer.IsAssetAvailable(this.m_ChangeLogSelectionGUID) != 0)
     {
         string[] guids = new string[] { this.m_ChangeLogSelectionGUID };
         this.m_FileViewWin.SelType = ASHistoryFileView.SelectionType.Items;
         AssetServer.SetSelectionFromGUIDs(guids);
     }
     else
     {
         this.m_FileViewWin.SelectDeletedItem(this.m_ChangeLogSelectionGUID);
         this.DoLocalSelectionChange();
     }
 }
All Usage Examples Of UnityEditor.AssetServer::SetSelectionFromGUIDs
AssetServer