UnityEditor.AssetModificationProcessorInternal.OnStatusUpdated C# (CSharp) Method

OnStatusUpdated() static private method

static private OnStatusUpdated ( ) : void
return void
        internal static void OnStatusUpdated()
        {
            WindowPending.OnStatusUpdated();
            foreach (Type type in AssetModificationProcessors)
            {
                MethodInfo method = type.GetMethod("OnStatusUpdated", BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static);
                if (method != null)
                {
                    RequireTeamLicense();
                    object[] args = new object[0];
                    if (CheckArgumentsAndReturnType(args, method, typeof(void)))
                    {
                        method.Invoke(null, args);
                    }
                }
            }
        }