public void TakeUnityPotion()
{
for (int index = 0; index < 400; ++index)
{
if (this.inventory[index].itemId == 2997 && this.inventory[index].stack > 0)
{
--this.inventory[index].stack;
if (this.inventory[index].stack > 0)
break;
this.inventory[index].SetDefaults(0, false);
break;
}
}
}