SadConsoleEditor.Editors.SceneEditor.OnClosed C# (CSharp) Method

OnClosed() public method

public OnClosed ( ) : void
return void
        public void OnClosed()
        {
            var editors = EditorConsoleManager.OpenEditors.ToList();
            foreach (var item in editors)
            {
                var editor = item as GameObjectEditor;

                if (editor != null && editor.LinkedEditor == this)
                {
                    EditorConsoleManager.RemoveEditor(editor);
                }
            }
        }