public void Load(string filename)
{
_model = REngine.Instance._content.Load<Model>(filename);
_transforms = new Matrix[_model.Bones.Count];
_model.CopyAbsoluteBoneTransformsTo(_transforms);
Matrix = Matrix.CreateScale(1.0f);
Scaling = new Vector3(1f, 1f, 1f);
Matrix = BuildScalingMatrix(Matrix);
foreach(ModelMesh mesh in _model.Meshes)
{
BoundingSphere sphere = mesh.BoundingSphere;
BoundingBox box = BoundingBox.CreateFromSphere(sphere);
_boundingBox = BoundingBox.CreateMerged(_boundingBox, box);
}
}