PerformanceMeasuring.GameDebugTools.DebugManager.DebugManager C# (CSharp) Method

DebugManager() public method

public DebugManager ( Microsoft.Xna.Framework.Game game, string debugFont ) : Microsoft.Xna.Framework
game Microsoft.Xna.Framework.Game
debugFont string
return Microsoft.Xna.Framework
        public DebugManager(Game game, string debugFont)
            : base(game)
        {
            // Added as a Service.
            Game.Services.AddService(typeof(DebugManager), this);
            this.debugFont = debugFont;

            // This component doesn't need be call neither update nor draw.
            this.Enabled = false;
            this.Visible = false;
        }