protected void PreloadSoundHandler(Packet packet, Simulator simulator)
{
PreloadSoundPacket preload = (PreloadSoundPacket)packet;
if (OnPreloadSound != null)
{
foreach (PreloadSoundPacket.DataBlockBlock data in preload.DataBlock)
{
try
{
OnPreloadSound(data.SoundID, data.OwnerID, data.ObjectID);
}
catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
}
}
}