protected void AttachedSoundGainChangeHandler(Packet packet, Simulator simulator)
{
AttachedSoundGainChangePacket change = (AttachedSoundGainChangePacket)packet;
if (OnAttachSoundGainChange != null)
{
try { OnAttachSoundGainChange(change.DataBlock.ObjectID, change.DataBlock.Gain); }
catch (Exception e) { Logger.Log(e.Message, Helpers.LogLevel.Error, Client, e); }
}
}