private void MoveInventoryItemHandler(Packet packet, Simulator simulator)
{
MoveInventoryItemPacket move = (MoveInventoryItemPacket)packet;
for (int i = 0; i < move.InventoryData.Length; i++)
{
// FIXME: Do something here
string newName = Utils.BytesToString(move.InventoryData[i].NewName);
Logger.Log(String.Format(
"MoveInventoryItemHandler: Item {0} is moving to Folder {1} with new name \"{2}\". Someone write this function!",
move.InventoryData[i].ItemID.ToString(), move.InventoryData[i].FolderID.ToString(),
newName), Helpers.LogLevel.Warning, _Client);
}
}