private static UpdateTrainObjects ( Train Train, double TimeElapsed, bool ForceUpdate ) : void | ||
Train | Train | |
TimeElapsed | double | |
ForceUpdate | bool | |
return | void |
TrainManager::UpdateTrainObjects ( Train Train, int CarIndex, double TimeElapsed, bool ForceUpdate ) : void | |
TrainManager::UpdateTrainObjects ( double TimeElapsed, bool ForceUpdate ) : void |