private void GameLauncher_GameLaunching(object sender, CancelEventArgs e)
{
if (!EnvironmentInfo.Settings.CloseModManagerAfterGameLaunchIsRemembered)
{
bool booRemember = false;
bool booClose = ConfirmCloseAfterGameLaunch(out booRemember);
EnvironmentInfo.Settings.CloseModManagerAfterGameLaunchIsRemembered = booRemember;
EnvironmentInfo.Settings.CloseModManagerAfterGameLaunch = booClose;
EnvironmentInfo.Settings.Save();
}
}