private void ChangeGameMode(string p_strGameModeId)
{
switch (p_strGameModeId)
{
case CHANGE_DEFAULT_GAME_MODE:
DefaultGameModeChangeRequested = true;
break;
case RESCAN_INSTALLED_GAMES:
EnvironmentInfo.Settings.InstalledGamesDetected = false;
EnvironmentInfo.Settings.Save();
DefaultGameModeChangeRequested = true;
break;
default:
RequestedGameMode = p_strGameModeId;
break;
}
}