public Create ( |
||
info | ||
xptyp | XPathNodeType | |
idxParent | int | |
return | void |
public void Create(XPathNodeInfoAtom info, XPathNodeType xptyp, int idxParent) {
Debug.Assert(info != null && idxParent <= UInt16.MaxValue);
this.info = info;
this.props = (uint) xptyp;
this.idxParent = (ushort) idxParent;
}
XPathNode::Create ( |