LogicSpawn.GTARPG.Core.General.RPGListMenu.OnChangeSelection C# (CSharp) Method

OnChangeSelection() public method

public OnChangeSelection ( int newIndex ) : void
newIndex int
return void
        public override void OnChangeSelection(int newIndex)
        {
            if (!Usable(Items[newIndex]))
            {
                newIndex++;
                if (newIndex >= Items.Count) newIndex = 0;
                if (newIndex < 0) newIndex = Items.Count - 1;
            }

            base.OnChangeSelection(newIndex);
        }

Same methods

RPGListMenu::OnChangeSelection ( bool down ) : void