private void SendSessionStateChangedToClients()
{
_outgoingMessage = LidgrenSessionManager.Server.CreateMessage();
_outgoingMessage.Write((byte)LidgrenMessages.SendSessionStateChangedToClients);
_outgoingMessage.Write((byte)_serverSessionState);
if (LidgrenSessionManager.Server.ConnectionsCount != 0)
LidgrenSessionManager.Server.SendToAll(_outgoingMessage, NetDeliveryMethod.ReliableOrdered);
}
}