GameRevision.GW2Emu.Common.Serialization.Deserializer.ReadVector4 C# (CSharp) Method

ReadVector4() public method

public ReadVector4 ( ) : Vector4
return Vector4
        public Vector4 ReadVector4()
        {
            float x = ReadSingle();
            float y = ReadSingle();
            float z = ReadSingle();
            float w = ReadSingle();
            return new Vector4(x, y, z, w);
        }

Usage Example

Beispiel #1
0
 public void Deserialize(Deserializer deserializer)
 {
     this.Unknown0 = deserializer.ReadInt16();
     this.Unknown1 = deserializer.ReadVarint();
     this.Unknown2 = deserializer.ReadByte();
     this.Unknown3 = deserializer.ReadVarint();
     byte unknown4Length = deserializer.ReadByte();
     if (unknown4Length > 81)
     {
         throw new InvalidDataException();
     }
     Unknown4 = new byte[unknown4Length];
     for (int i = 0; i < Unknown4.Length; i++)
     {
         Unknown4[i] = deserializer.ReadByte();
     }
     this.Unknown5 = deserializer.ReadVector4();
     this.Unknown6 = deserializer.ReadVarint();
     if (deserializer.ReadBoolean())
     {
         this.Unknown7 = new Optional<Vector4>(deserializer.ReadVector4());
     }
     else
     {
         this.Unknown7 = null;
     }
     this.Unknown8 = deserializer.ReadByte();
     this.Unknown9 = deserializer.ReadByte();
     this.Unknown10 = deserializer.ReadByte();
     this.Unknown11 = deserializer.ReadInt16();
     this.Unknown12 = deserializer.ReadInt16();
     this.Unknown13 = deserializer.ReadInt16();
 }
All Usage Examples Of GameRevision.GW2Emu.Common.Serialization.Deserializer::ReadVector4