GameRevision.GW2Emu.Common.Serialization.Deserializer.ReadVarint C# (CSharp) Method

ReadVarint() public method

public ReadVarint ( ) : int
return int
        public int ReadVarint()
        {
            bool more = true;
            int value = 0;
            int shift = 0;

            while (more)
            {
                byte lower7bits = ReadByte ();
                more = (lower7bits & 128) != 0;
                value |= (lower7bits & 0x7f) << shift;
                shift += 7;
            }

            return value;
        }

Usage Example

Beispiel #1
0
 public void Deserialize(Deserializer deserializer)
 {
     this.Unknown0 = deserializer.ReadUID();
     this.Unknown1 = deserializer.ReadVarint();
     byte unknown2Length = deserializer.ReadByte();
     if (unknown2Length > 161)
     {
         throw new InvalidDataException();
     }
     Unknown2 = new int[unknown2Length];
     for (int i = 0; i < Unknown2.Length; i++)
     {
         Unknown2[i] = deserializer.ReadVarint();
     }
     this.Unknown3 = deserializer.ReadUtf16String();
     this.Unknown4 = deserializer.ReadUtf16String();
     this.Unknown5 = deserializer.ReadUtf16String();
     this.Unknown6 = deserializer.ReadByte();
     this.Unknown7 = deserializer.ReadByte();
     this.Unknown8 = deserializer.ReadByte();
     this.Unknown9 = deserializer.ReadByte();
     this.Unknown10 = deserializer.ReadInt16();
     this.Unknown11 = deserializer.ReadByte();
     this.Unknown12 = deserializer.ReadByte();
 }
All Usage Examples Of GameRevision.GW2Emu.Common.Serialization.Deserializer::ReadVarint