internal SceneLogicInfo CreateSceneLogic(int infoId, int configId, int logicId, params string[] args) { SceneLogicConfig cfg = new SceneLogicConfig(); cfg.m_ConfigId = configId; cfg.m_LogicId = logicId; cfg.m_Params = args; SceneLogicInfo logicInfo = m_SceneLogicInfoMgr.AddSceneLogicInfo(infoId, cfg); return logicInfo; }