public RESULT getProperty(EVENT_PROPERTY index, out float value) { return FMOD_Studio_EventInstance_GetProperty(rawPtr, index, out value); } public RESULT setProperty(EVENT_PROPERTY index, float value)
public float this[EventProperty index] { get { float value; _eventInstance.getProperty((EVENT_PROPERTY)index, out value).Check(); return(value); } set { _eventInstance.setProperty((EVENT_PROPERTY)index, value); } }