CaveworldFlora.ClusterPlant_DevilTongue.LookForNearbyPawnWhenClosed C# (CSharp) Method

LookForNearbyPawnWhenClosed() protected method

protected LookForNearbyPawnWhenClosed ( ) : void
return void
        protected void LookForNearbyPawnWhenClosed()
        {
            if (Find.TickManager.TicksGame >= this.nextNearbyPawnCheckTick)
            {
                if (IsPawnNearby())
                {
                    this.nextNearbyPawnCheckTick = Find.TickManager.TicksGame + pawnDetectionPeriodWhenClosedInTicks;
                }
                else
                {
                    TransitionToOpening();
                }
            }
        }