public void RenderLoading()
{
//Draw background
g = Graphics.FromImage(picShow);
g.DrawImage(background, new Rectangle(0, 0, 640, 480));
Font myfont = new Font("Arial Rounded MT Bold", 30.0f);
//Draw game time
g.DrawString("WAITING......", myfont, Brushes.Red, new PointF(200, 200));
gamebox.Image = picShow;
gamebox.Refresh();
gamebox.Show();
}