private void InitializeObject(ulong startObjectId, int count)
{
if (!OwningNetWorker.IsServer)
return;
for (int i = 0; i < count; i++)
{
if (networkedBehaviors.ContainsKey(startObjectId + (ulong)i))
{
if (networkedBehaviors[startObjectId + (ulong)i] is NetworkedMonoBehavior)
((NetworkedMonoBehavior)networkedBehaviors[startObjectId + (ulong)i]).AutoritativeSerialize();
}
}
}