public SetLocalAxes ( Matrix3x3 matrix ) : void | ||
matrix | Matrix3x3 | Rotation matrix representing the three axes. /// The matrix's backward vector is used as the primary axis. /// The matrix's right vector is used as the x axis. |
return | void |
JointBasis2D::SetLocalAxes ( Vector3 primaryAxis, Vector3 xAxis ) : void | |
JointBasis2D::SetLocalAxes ( Vector3 primaryAxis, Vector3 xAxis, Matrix3x3 rotationMatrix ) : void |